![]() ![]() For version 8, this will include decals, new tone mapping, cryptomatte, slicer/clipper material, a curvature map, and more (see the end of the blog post for a development sneak peek).Īdjustments to the pricing and subscription termsĪffordability was always one of the key features of Corona Renderer and we intend to keep it that way. You will of course also get the expected dose of other new features. To ensure our pricing is sustainable, we will instead adjust short term and render node pricing, as described below.įrom the technical point of view, access to the Chaos ecosystem features will be facilitated by Corona switching to the unified Chaos licensing (scroll down to the “New Licensing Backend” section for more info on that). Our goal is to provide the best possible software to as many users as possible, and this “all-inclusive” model will allow just that. There will be no extra charge to access Chaos Scatter or the asset library, as we originally planned. These new ecosystem features will be included in the base price of every Corona subscription. Now you can find and integrate the assets you need in minutes, not hours! And the best thing is that the list of assets is growing all the time! How much will it cost? Chaos Cosmos does exactly that, by giving you access to hundreds of high-quality models, materials, and HDRI skies that will work seamlessly with your Corona projects, all accessible from within the integrated Chaos Cosmos Browser. Limit scattering only inside camera field of view (frustum culling)ĭid you know – you’ve already seen Chaos Scatter in action, as we used it to create the city in the Corona 7 New Features video Chaos CosmosĮveryone needs tools that reduce how long a project takes, not just how long it takes to render - after all, your time is more valuable than your machine’s time.Surface color map (patterns on rugs, etc.).Include/exclude via splines (closed or open).Slope limiting (no trees growing out of cliffs!).It will be included in every Corona installation for 3ds Max and Cinema4D, and will fully replace Corona Scatter! Compared to the Corona Scatter that you already know, this is a full-featured, production ready scattering solution. ![]() Let’s look at these features in detail: C haos ScatterĪfter three years of development, the plugin (previously called Scatter Pro) is ready to be released with Corona version 8. The newest addition to the ecosystem, the scattering tool we are developing (now called Chaos Scatter) will be also included. ![]() Later, after the release of Corona 8, we will also add support for Chaos Cloudand Chaos Scans. In addition, we are making Corona pricing more affordable for long term customers, and we are offsetting the cost of these features by increasing pricing for short term and render node licenses.Īs part of our effort to integrate Corona into the Chaos ecosystem, Corona 8 will come with Chaos Cosmos(a library of smart 3D assets). In short, we are introducing exciting new features at no extra cost such as Chaos Cosmos and Chaos Scatter, new visuals (and name!), and a new licensing backend shared with other Chaos products. However today, we are pleased to announce that we have now made significant progress, and we want to share all the changes that you will be seeing in the upcoming Corona Renderer 8 release at the beginning of 2022. On top of that, the 3D visualization market always keeps evolving, and we have to keep adapting to the changes as we go. This process was (and still is) challenging and has taken longer than we anticipated. Our goal was to benefit from being part of the Chaos family, while carefully preserving what makes Corona unique and loved. When we joined forces with Chaos Group four years ago, we started a project to integrate Corona with what is now the Chaos ecosystem in a way that would benefit you, and make our own development process faster and more efficient. ![]()
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