![]() Don't expect that feature in the coming weeks as we are still adjusting a lot of things there - this one is quite complicated, but the feature will come later this year. As you know, we recently confirmed that we are also working on public transport via busses. We've been working on more things in the meantime. Increased / Updated roads will reduce the way costs per person which means that people will take longer distances to get to workīut: That's not all.Decoration objects can now be deleted correctly.After loading a savegame, trees won't get placed on water anymore.That reduces needed memory and increased the performance slightly Removed a bunch of assets or replaced them.Small visual updates for the office buildings of level 1, 2 and 3 with lights and signs.Small performance improvements of the assets.Milestones: Laws are now displayed with an icon.Milestones: two more areas can now be unlocked.If there are issues in the main menu, you can reset the game by pressing Left Control + H + R.Changing the resolution or the mode in the options, the action needs to be confirmed afterwards (otherwise it will return to the previous state).Fixed a bug which made water pipes disappear.Increased the resolution of textures on cliffs.Adjusted the size of trees for buildings of the first stage.Traffic lights are now glowing stronger.If garbage is full at a buildings, electricity and water will still work.Buildings in first row to the street get automatically adjusted to the street level.Incrased the asphalt surrounding of buildings slightly.You can now build streets by keeping the left mouse button clicked.Streets get correctly updated if terraforming is used next to them.Improved mouse collision when clicking on streets and crossroads.Symbols above vehicles disappear if a street gets demolished.Increased performance while driving your own car.Harbor adjusts the terrain level less harsh. ![]() When driving with your car, no hints or tips will be displayed anymore.Does the population shrink, people without a place to live or without work will leave the city first.Migration in relation to unemployement has been adjusted.Improved the landscape of farms where they thouch the streets.The color of the fences is now different for each farm type. ![]() The fences in farms are open around the building itself.Increased the amount of resources carriers and the Garbage Collector can transport.Zone-Buildings can now be placed freely in the sandbox mode.All 300 icons in the building menu have been redone.Cities with up to 10 million people are now possible Productivity has been improved for industry buildings.A very rare bug which prevented the game from saving for some has been fixed.Fixed an error which displayed errors in graphs after loading a savegame.Around farms, there are now small trees.If there is no police, the maximum usage of a building gets reduced due to crime If there is now fire station, buildings can burn down. Nearly all buildings now need a fire and a police station nearby.Incrased reach of fire and police stations.Farms are now included into the terrain better.Filter for energy when building a new power plant is now displayed correctly (noise, pollution).Moved unlokcing of the court and laws to a later milestone.The radius of carriers and garbage collectors now gets displayed when you build them.Carriers and Garbage collectors now use workers.Productivity of buildings gets now displayed over time (visually).Increased the production rate of the small wood cutter.While being in decoration mode, the scaling of models is now set to ScaleLook automatically.Highlighting buildings with the mouse visually improved.Fixed a crash bug which sometimes appeared when creating 3D objects.If the game is in full screen mode the mouse stays in viewport.Impact of taxes on satisfaction has been increased.Reduced incomes form living and office zones slightly.Green Zones now display the maximum of inhabitants based on the satisfaction level of the people.Longhaul Vehicles are now driving on the streets.Hold left mouse button clicked to paint zones. Implemented a Blueprint Mode for zones.Cars are visible from higher zooms as well. ![]()
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